AI Insights · Timothy · April 2022
Top 5 Vikings Games on Android in South Africa: Q1 2022 Performance
Explore the performance of the top 5 Vikings-themed games on Android in South Africa during the first quarter of 2022, based on data from Sensor Tower.
During the first quarter of 2022, the top 5 Vikings-themed games on Android in South Africa exhibited varied performance in terms of downloads, revenue, and active users. Here's a detailed look at how each app fared:
Vikings: War of Clans saw a mixed performance in weekly revenue, starting strong at approximately $3.7K in late December but dipping to around $1.5K in mid-January. The app experienced another peak of around $3.4K in early February and closed March with revenue close to $2K. Weekly downloads showed fluctuations, peaking at 389 in early January and dipping to 189 by mid-February, before stabilizing around 336 by the end of March. Active users started at 396 in late December, dropped to 311 in early January, and saw a rise to 483 by the end of March.
Frostborn: Action RPG experienced a steady revenue stream, peaking at $685 in late January but dropping to $197 in mid-March. Downloads also fluctuated, starting at 282 in late December, peaking at 356 in early January, and declining to around 120 by the end of March. Active users mirrored this trend, beginning at 373 in late December, peaking at 446 in early January, and falling to 195 by the end of the quarter.
Lucky Buddies showed a significant increase in revenue, starting at $338 in late December and peaking at $815 by the end of March. However, downloads saw a continuous decline, starting at 404 in late December and dropping significantly to just 32 by the end of March. Active users followed a similar trend, beginning at 412 and decreasing steadily to 218 by the end of the quarter.
Vikingard, released in mid-March, generated a modest revenue of around $95 in its first week, slightly increasing to $98 in the following week. Downloads started at 88 in its release week but had no new downloads the week after. Active users started at 52 in the release week and dropped to 10 by the end of March.
The Banner Saga had minimal activity. Revenue was mostly negligible, with minor spikes like $17 in late December and $7 in mid-January. Downloads were also minimal, rarely exceeding 1 per week, and active user data was not available.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.